ADRO GAMES — PRESS KIT
======================

STUDIO
  Adro Games
  An engineering-first game studio in India, founded by Aditya Gopal and
  Rao Rohith. Production-grade Unity architecture, custom tooling for every
  system, and a generation-and-verification engine built in-house.
  Bootstrapped, budget-disciplined, and building toward launch.

  Short version: An engineering-first, bootstrapped game studio in India,
  building Kubo.

GAME
  Kubo
  A 3D side-scrolling precision platformer made for touch. The core campaign
  is hand-crafted: every level is designed by hand around a unique mechanic,
  with no procedural generation, and the designer beats each level before it
  ships. A separate creation system, in development, will let players build
  their own levels — every published creation must pass the game's
  verification system before it goes public.

  Short version: A 3D precision platformer for touch, with hand-crafted
  levels and a player creation system in development.

FACTS
  Genre .................. 3D side-scrolling precision platformer
  Engine ................. Unity
  Status ................. In development — playable build
  Platforms at launch .... iOS and Android
  Planned after launch ... PC and console
  Business model ......... Free to play
  Release date ........... Not announced
  Based in ............... India

TEAM
  Aditya Gopal ....... Founder, Development
                       Builds Kubo's systems end to end: gameplay, the level
                       editor and the generative engine.
  Rao Rohith ......... Founder, Operations
                       Operations, budget and the business side.
  Karthik Reddy ...... Core team, Game design
                       Designs the hand-crafted levels: mechanics, pacing
                       and the fun.

CONTACT
  General & business ....... rohith@adrogames.com
  Development & technical .. aditya@adrogames.com
  Press kit online ......... https://adrogames.com/press/

WHAT IS IN THIS ZIP
  logos/        The Adro Games mark, in SVG and PNG, on each ground.
                There is no Kubo logo yet — use the plain word "Kubo".
  screenshots/  In-engine captures from the current build.
  fact-sheet.txt  This file.

USING THESE ASSETS
  Free to use in coverage of Adro Games or Kubo. No permission needed.
  Do not stretch, recolour, rotate or add effects to the mark. Keep clear
  space around it equal to the width of one of its legs. Minimum size 16 px
  on screen, 5 mm in print. Screenshots may be cropped for layout; please do
  not composite UI or text onto them.
