Press kit
Adro Games & Kubo
Everything here is free to use in coverage of Adro Games or Kubo. No permission needed, no embargo. If you need something that is not on this page, email us and we will send it.
The studio, in one paragraph
Adro Games is an engineering-first game studio in India, founded by Aditya Gopal and Rao Rohith. It builds production-grade Unity architecture, custom tooling for every system, and a generation-and-verification engine developed entirely in-house. The studio is bootstrapped and budget-disciplined, and is building toward the launch of its first game, Kubo.
Shorter version: An engineering-first, bootstrapped game studio in India, building Kubo.
Kubo, in one paragraph
Kubo is a 3D side-scrolling precision platformer made for touch. Its core campaign is hand-crafted: every level is designed by hand around a unique mechanic, with no procedural generation, and the designer beats each level before it ships. Alongside it, Adro Games is developing a separate creation system that will let players build their own levels — where every published creation must pass the game's verification system before it goes public. Kubo has a playable build today and is targeting iOS and Android at launch, with PC and console releases planned afterwards.
Shorter version: A 3D precision platformer for touch, with hand-crafted levels and a player creation system in development.
Fact sheet
- Studio
- Adro Games
- Based in
- India
- Game
- Kubo
- Genre
- 3D side-scrolling precision platformer
- Engine
- Unity
- Status
- In development · playable build
- Platforms at launch
- iOS and Android
- Planned after launch
- PC and console
- Business model
- Free to play
- Release date
- Not announced
Screenshots
All captures are from the current build, in engine. Full-resolution versions are in the press kit ZIP above.




Team
- Aditya Gopal — Founder, Development. Builds Kubo's systems end to end: gameplay, the level editor and the generative engine.
- Rao Rohith — Founder, Operations. Operations, budget and the business side.
- Karthik Reddy — Core team, Game design. Designs the hand-crafted levels: mechanics, pacing and the fun.
Contact
- General & business
- rohith@adrogames.com
- Development & technical
- aditya@adrogames.com
- Build requests
- Request the Kubo build
Using these assets
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