ADRO GAMES

Press kit

Adro Games & Kubo

Everything here is free to use in coverage of Adro Games or Kubo. No permission needed, no embargo. If you need something that is not on this page, email us and we will send it.

There is no Kubo logo yet. The game's title treatment is still being drawn, so this kit contains the studio mark only. Use the plain word “Kubo” in text until we publish one.

The studio, in one paragraph

Adro Games is an engineering-first game studio in India, founded by Aditya Gopal and Rao Rohith. It builds production-grade Unity architecture, custom tooling for every system, and a generation-and-verification engine developed entirely in-house. The studio is bootstrapped and budget-disciplined, and is building toward the launch of its first game, Kubo.

Shorter version: An engineering-first, bootstrapped game studio in India, building Kubo.

Kubo, in one paragraph

Kubo is a 3D side-scrolling precision platformer made for touch. Its core campaign is hand-crafted: every level is designed by hand around a unique mechanic, with no procedural generation, and the designer beats each level before it ships. Alongside it, Adro Games is developing a separate creation system that will let players build their own levels — where every published creation must pass the game's verification system before it goes public. Kubo has a playable build today and is targeting iOS and Android at launch, with PC and console releases planned afterwards.

Shorter version: A 3D precision platformer for touch, with hand-crafted levels and a player creation system in development.

Fact sheet

Studio
Adro Games
Based in
India
Game
Kubo
Genre
3D side-scrolling precision platformer
Engine
Unity
Status
In development · playable build
Platforms at launch
iOS and Android
Planned after launch
PC and console
Business model
Free to play
Release date
Not announced

Screenshots

All captures are from the current build, in engine. Full-resolution versions are in the press kit ZIP above.

A green slime character on stacked stone blocks above a river of lava in Kubo.
Lava crossing
A hand-built canyon level in Kubo, lit from below by lava.
Hand-crafted canyon
A wide lava crossing in Kubo with blocky cliffs and an orange sky.
In-engine, optimised
The Kubo level editor showing a hand-built level under construction.
Level editor view

Team

Contact

General & business
rohith@adrogames.com
Development & technical
aditya@adrogames.com
Build requests
Request the Kubo build

Using these assets